想請問謙卑在場時~~~~
1.對手使用生物咒語,生物本身有進場消滅目標結果的異能
請問進場式異能會觸發嗎?
2.場上生物的類別還是原種類嗎?原本是鳥/士兵~~當謙卑在場時就是1/1 的鳥/士兵嗎?
懸峰源獸
R, Enchant Mountain
{二}:受此結界的山脈成為6/1紅色的精靈生物直到回合結束。它仍然是地。
當受此結界的山脈置入墳墓場時,你可以將懸峰源獸從你的墳墓場移回你手上。
當我使用2點變成精靈時可以攻擊嗎?還是會受到招喚失調的影響嗎?
有關于謙卑??懸峰源獸??
個人見解純參考
1. 生物進場式異能不會觸發
2.原種類
3.
Q: Most of the Humility questions I've seen do not address the idea of an activated ability turning an object into a creature. So my question is; how does Humility interact with a Genju of the Fields as far as power and toughness are concerned? I believe that Humility is applied in layer 6b. But I can't decide where to apply the Genju's p/t ability. My first thought is that it's a Characteristic-Setting Ability, but since the Genju is modifying another object (the Plains) it can't be a CSA (from my understanding). So my next thought is that both effects will get applied in layer 6b and fall prey to the dependency rule, with the Humility being dependent on the Genju, thus making it a 1/1. Is this use of dependency correct or would it come down to timestamps? And would it be the timestamp of the Genju or the Plains?
A: The power and toughness setting portion of an animation effect is also applied in layer 6b. However there is no dependency between these two effects in this sublayer. Because of this, the power and toughness of the animated land will be determined by timestamp. The timestamp that matters is set when the animation effect resolves. Assuming that this animation ability was used after the Humility came into play, then this animated permanent will have the power and toughness set by the animation effect.
基本上, 謙卑有所謂的timestamp, 就是進場的時間順序.
能否攻擊是看那張被裝結界的地. 如果是這回合下的地, 那就不行, 反之就可以.
1. 生物進場式異能不會觸發
2.原種類
3.
Q: Most of the Humility questions I've seen do not address the idea of an activated ability turning an object into a creature. So my question is; how does Humility interact with a Genju of the Fields as far as power and toughness are concerned? I believe that Humility is applied in layer 6b. But I can't decide where to apply the Genju's p/t ability. My first thought is that it's a Characteristic-Setting Ability, but since the Genju is modifying another object (the Plains) it can't be a CSA (from my understanding). So my next thought is that both effects will get applied in layer 6b and fall prey to the dependency rule, with the Humility being dependent on the Genju, thus making it a 1/1. Is this use of dependency correct or would it come down to timestamps? And would it be the timestamp of the Genju or the Plains?
A: The power and toughness setting portion of an animation effect is also applied in layer 6b. However there is no dependency between these two effects in this sublayer. Because of this, the power and toughness of the animated land will be determined by timestamp. The timestamp that matters is set when the animation effect resolves. Assuming that this animation ability was used after the Humility came into play, then this animated permanent will have the power and toughness set by the animation effect.
基本上, 謙卑有所謂的timestamp, 就是進場的時間順序.
能否攻擊是看那張被裝結界的地. 如果是這回合下的地, 那就不行, 反之就可以.
2.那請問我有一隻鳥/士兵 謙卑在場時他失去所有異能,但還是鳥,所以他還有飛行的功能嗎?
這問題問的好!!有人說鳥就一定要會飛嗎?
有吃過雞肉吧!那雞會飛嗎?好吧,至少現在不會。
在說說生物類別吧
在守軍還沒有出現以前,只有牆一定不能攻擊
骨牆
2B, Summon ─Wall 1/4
(牆不能攻擊) 黑:重生骨牆。
骷髏牆是由背叛者的靈魂所強化,環繞於東方神聖武士的城外。
點金術
2WW, Enchantment
每當任一生物對你造成傷害時,於其上放置一個黃金指示物。
每個其上有黃金指示物的生物額外具有「牆」的生物類別。#(牆不能攻擊)#
當點金術離場時,從所有生物上移去所有黃金指示物。
霧幻宗師
3U, Creature ─Illusion Legend 3/3
霧幻宗師具有所有的生物類別。#(不論此牌是否在場上)#
霧幻宗師可如同不是牆一般地進行攻擊。
違天擇
1U, Enchantment
1:選擇牆之外的一種生物類別。目標生物的類別成為該類別直到回合結束。
#凡是大自然的造物,魔法都能改造。#
以上都是守軍還沒出現時
現在
神河之前的牆都具有守軍
所以說就某方面來說生物類別是可有可無的
這問題問的好!!有人說鳥就一定要會飛嗎?
有吃過雞肉吧!那雞會飛嗎?好吧,至少現在不會。
在說說生物類別吧
在守軍還沒有出現以前,只有牆一定不能攻擊
骨牆
2B, Summon ─Wall 1/4
(牆不能攻擊) 黑:重生骨牆。
骷髏牆是由背叛者的靈魂所強化,環繞於東方神聖武士的城外。
點金術
2WW, Enchantment
每當任一生物對你造成傷害時,於其上放置一個黃金指示物。
每個其上有黃金指示物的生物額外具有「牆」的生物類別。#(牆不能攻擊)#
當點金術離場時,從所有生物上移去所有黃金指示物。
霧幻宗師
3U, Creature ─Illusion Legend 3/3
霧幻宗師具有所有的生物類別。#(不論此牌是否在場上)#
霧幻宗師可如同不是牆一般地進行攻擊。
違天擇
1U, Enchantment
1:選擇牆之外的一種生物類別。目標生物的類別成為該類別直到回合結束。
#凡是大自然的造物,魔法都能改造。#
以上都是守軍還沒出現時
現在
神河之前的牆都具有守軍
所以說就某方面來說生物類別是可有可無的
1.所以當對方場上有一隻生物,異能是犧牲自己銷滅目標結界,這時我謙卑進場,他是可以用異能的囉?
你沒有搞懂異能的定義。只要是啟動式activate或是觸發式trigger,都不行。唯一會有爭議的,是靜止式異能,如sliver的。如何判別請看timestamp。
2.那請問我有一隻鳥/士兵 謙卑在場時他失去所有異能,但還是鳥,所以他還有飛行的功能嗎?
是鳥就一定會飛嗎?你想太多了。你的情況沒有飛行。請看timestamp。唯一有可能的情況是,謙卑先進場。然後神奇wonder被丟進墳場。這種情況下,因為wonder的timestamp較新,你的生物就會飛。反之,如果是wonder先進墳場然後謙卑再進場,生物就不會飛。
你沒有搞懂異能的定義。只要是啟動式activate或是觸發式trigger,都不行。唯一會有爭議的,是靜止式異能,如sliver的。如何判別請看timestamp。
2.那請問我有一隻鳥/士兵 謙卑在場時他失去所有異能,但還是鳥,所以他還有飛行的功能嗎?
是鳥就一定會飛嗎?你想太多了。你的情況沒有飛行。請看timestamp。唯一有可能的情況是,謙卑先進場。然後神奇wonder被丟進墳場。這種情況下,因為wonder的timestamp較新,你的生物就會飛。反之,如果是wonder先進墳場然後謙卑再進場,生物就不會飛。