Hissing Iguanar相關

規則的問題來這討論吧

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dodo56
法師學徒
文章: 71
註冊時間: 2004-04-05 5:45 pm

Hissing Iguanar相關

文章 dodo56 »

Hissing Iguanar
Whenever another creature is put into a graveyard from play, you may have Hissing Iguanar deal 1 damage to target player.

如果場上有10隻生物(包含Hissing Iguanar)
神怒後可對對手造成傷害嗎?
?點傷害?

可更清楚解釋一下規則嗎?WHY
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hunterjob
旅法師
文章: 844
註冊時間: 2004-07-03 7:49 pm

Re: Hissing Iguanar相關

文章 hunterjob »

9點傷害
一起進墳場
偷卡包,單卡
也會有群聚效應
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giaching77
法師學徒
文章: 15
註冊時間: 2004-09-14 7:40 am

Re: Hissing Iguanar相關

文章 giaching77 »

這類問題我也想了很久......
在問遍了所有的人之後...我決定自己想個方式說服自己......
以下是我說服自己的方式......

若一張牌上印著:
Whenever Hissing Iguanar is put into a graveyard from play, you may have Hissing Iguanar deal 1 damage to target player.
很明顯的...當他葛屁的時候會打人一點......

若一張牌上印著:
Whenever a creature is put into a graveyard from play, you may have Hissing Iguanar deal 1 damage to target player.
很明顯的...其他生物葛屁的時候它會打人一點......
那這種情況自己葛屁又怎辦呢?
我認為a creature包含了Hissing Iguanar......
很顯然它也是隻生物...當然會包含在此敘述中......
所以自己葛屁的時候它也會打人一點......
那這種情況拿來解釋一起葛屁就會變成......
大家一起葛屁-->別人葛屁打人一點+自己葛屁打人一點
所以大家共計十人就打十點......

若一張牌上印著:
Hissing Iguanar
Whenever another creature is put into a graveyard from play, you may have Hissing Iguanar deal 1 damage to target player.
那顯然的別人葛屁會打人一點...自己葛屁就不會打人一點
若大家一起葛屁?
就只是印a creature的情況去掉自己不算而已......
(another creature-->a creature-itself)
如果大家共計十位,去掉自己不算......
就打九點......

以上為鴨鴨慶自欺欺人兼自以為是的想法......
還望高人指點......(因為之前的高人說話都讓我聽不懂,高人說話就是高深莫測呀= =)
我是鴨鴨慶......
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twn_domn
傳奇旅法師
文章: 1704
註冊時間: 2004-04-01 11:04 am

Re: Hissing Iguanar相關

文章 twn_domn »

hunterjob 解答正確,原因如下:

410.10d Normally, objects that exist immediately after an event are checked to see if the event matched any trigger conditions. Continuous effects that exist at that time are used to determine what the trigger conditions are and what the objects involved in the event look like. However, some triggered abilities must be treated specially because the object with the ability may no longer be in play, may have moved to a hand or library, or may no longer be controlled by the appropriate player. The game has to “look back in time” to determine if these abilities trigger. Abilities that trigger specifically when an object leaves play, when an object is put into a hand or library from a public zone, or when a player loses control of an object will trigger based on their existence, and the appearance of objects, prior to the event rather than afterward.
我不玩了~~
誰是強攻
魔風機率
mtgbb.com/forum/viewtopic.php?f=5&t=2553 手牌優勢與節奏導讀
mtgbb.com/forum/viewtopic.php?f=5&t=6417 玩牌趨勢﹝metagame﹞的前十個錯誤
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ericb
初級法師
文章: 237
註冊時間: 2004-02-07 2:01 pm

Re: Hissing Iguanar相關

文章 ericb »

410.10d 因一個或數個永久物離場而觸發的異能,以及因玩家不再操控某永久物而觸發的異能,都需特別看待;因為發生此事件後,擁有此異能的永久物可能已不在場上,故遊戲必須「及時回溯」所觸發的事件。每次某事件將一個或數個永久物移出場,或是改變一個或數個永久物的操控權時,便需檢查在此事件前場上所有的永久物(並且受著當時存在的持續性效應影響)之觸發事件,以判定剛才離場或是操控權改變的東西中,是否有與其相符者。

例:場上有兩個生物,以及異能為:「每當有生物從場上進入墳墓場時,你獲得1點生命」的神器。有人使用了能消滅所有神器、生物、結界的咒語。即使此神器與這些生物同時進入其擁有者的墳墓場,其異能仍會觸發兩次。
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