Re: Worldwake (WWK) 天地醒轉 81/145
發表於 : 2010-01-24 12:15 am
				
				Refraction Trap
3w
Instant - Trap Uncommon
If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay Refraction Trap's mana cost.
Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control. Refraction Trap deals that much damage to target creature or player.
Searing Blaze
rr
Instant Common
Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.
Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.
Butcher of Malakir
5bb
Creature - Vampire Warrior Rare
Flying
Whenever Butcher of Malakir or another creature you control is put into a graveyard from the battlefield, each opponent sacrifices a creature.
5/4
Agadeem Occultist
2b
Creature - Human Shaman Ally Rare
{T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control.
0/2
Tectonic Edge
	
Land Uncommon
{T}: Add 1 to your mana pool.
1, {T}: Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.
Basilisk Collar
1
Artifact - Equipment Rare
Equipped creature has deathtouch and lifelink.
Equip 2
Groundswell
g
Instant Common
Target creature gets +2/+2 until end of turn.
Landfall - If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
Corrupted Zendikon
1b
Enchantment - Aura Common
Enchant land
Enchanted land is a 3/3 black Ooze creature. It's still a land.
When enchanted land is put into a graveyard, return that card to its owner's hand.
Bloodhusk Ritualist
2b
Creature - Vampire Shaman Uncommon
Multikicker {B}
When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.
2/2
			3w
Instant - Trap Uncommon
If an opponent cast a red instant or sorcery spell this turn, you may pay {W} rather than pay Refraction Trap's mana cost.
Prevent the next 3 damage that a source of your choice would deal to you and/or permanents you control. Refraction Trap deals that much damage to target creature or player.
Searing Blaze
rr
Instant Common
Searing Blaze deals 1 damage to target player and 1 damage to target creature that player controls.
Landfall - If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player and 3 damage to that creature instead.
Butcher of Malakir
5bb
Creature - Vampire Warrior Rare
Flying
Whenever Butcher of Malakir or another creature you control is put into a graveyard from the battlefield, each opponent sacrifices a creature.
5/4
Agadeem Occultist
2b
Creature - Human Shaman Ally Rare
{T}: Put target creature card from an opponent's graveyard onto the battlefield under your control if its converted mana cost is less than or equal to the number of Allies you control.
0/2
Tectonic Edge
Land Uncommon
{T}: Add 1 to your mana pool.
1, {T}: Sacrifice Tectonic Edge: Destroy target nonbasic land. Activate this ability only if an opponent controls four or more lands.
Basilisk Collar
1
Artifact - Equipment Rare
Equipped creature has deathtouch and lifelink.
Equip 2
Groundswell
g
Instant Common
Target creature gets +2/+2 until end of turn.
Landfall - If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
Corrupted Zendikon
1b
Enchantment - Aura Common
Enchant land
Enchanted land is a 3/3 black Ooze creature. It's still a land.
When enchanted land is put into a graveyard, return that card to its owner's hand.
Bloodhusk Ritualist
2b
Creature - Vampire Shaman Uncommon
Multikicker {B}
When Bloodhusk Ritualist enters the battlefield, target opponent discards a card for each time it was kicked.
2/2